Update 5
The Legending » Devlog
-Finished Green Temple
-Add Glove item that allows player to push rocks
-Added mini boss
-Added temple key/door
-Added AI behavior tree
This is the first time I've worked with Unreal's AI behavior trees, thank god for old Youtube tutorials for bringing me up to speed. The Green Temple is super easy and still in its first pass, I want to wrap up this dungeon and work on the other content.
I'm in the zone developing on this project. Its a lot of fun working with voxels because I can make my own 3D models without having modeling experience. If you are reading this, please consider liking/following/commenting/donating my stuff to keep me encouraged.
Files
HTML5.zip Play in browser
Aug 26, 2019
The Legending
Short Voxel Zelda-like RPG [Prototype]
Status | Prototype |
Author | DOA |
Genre | Role Playing, Adventure |
Tags | blocks, Boss battle, Dungeon Crawler, Singleplayer, Swords, Top Down Adventure, Unreal Engine, Voxel |
Languages | English |
More posts
- Update 8 Beta Version 1.0Sep 03, 2019
- Update 7Aug 30, 2019
- Update 6Aug 27, 2019
- Update 4Aug 24, 2019
- Update 3Aug 23, 2019
- Update 2Aug 22, 2019
- Update 1Aug 22, 2019
- Hello WorldAug 21, 2019
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