Update 3
The Legending » Devlog
-added grass cutting
-cleaned up sword swing logic
-cents can be picked up
-added Green Village
-added start of Green Temple
Still deving away on this project. I had to spend extra time trying to learn the best method for sword hit logic. I feel like this new logic is tighter and should work against any object or enemy I add to the game. I want to keep adding content to this game quickly, so The Legending will be a real game.
Files
HTML5.zip Play in browser
Aug 23, 2019
The Legending
Short Voxel Zelda-like RPG [Prototype]
Status | Prototype |
Author | DOA |
Genre | Role Playing, Adventure |
Tags | blocks, Boss battle, Dungeon Crawler, Singleplayer, Swords, Top Down Adventure, Unreal Engine, Voxel |
Languages | English |
More posts
- Update 8 Beta Version 1.0Sep 03, 2019
- Update 7Aug 30, 2019
- Update 6Aug 27, 2019
- Update 5Aug 26, 2019
- Update 4Aug 24, 2019
- Update 2Aug 22, 2019
- Update 1Aug 22, 2019
- Hello WorldAug 21, 2019
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