My Pocket Dungeon
My Pocket Dungeon allows you to be the master of your own pixel dungeon.
Made in the Godot engine : github source
Status | Prototype |
Platforms | HTML5 |
Author | DOA |
Genre | Simulation |
Tags | 2D, Casual, dungeon, Godot, godot-engine, Minimalist, Pixel Art, Sprites, Top-Down |
Development log
- PostJam v0.8Jan 21, 2020
- Polish v0.7Jan 13, 2020
- Ranger v0.6Jan 13, 2020
- Bats v0.5Jan 12, 2020
- Global Score Board v0.4Jan 12, 2020
- Jam Ending Soon v0.3Jan 12, 2020
- Hello World v0.2Jan 12, 2020
Comments
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The idea is funny, but I noticed that the hero doesn't really react to the "direction buttons".
Tried it, is this a Neural network? Cuz I'm quite lost how to play this, I can hit the button to add stuff but other than that I dunno what is going on here! :)
Real potential here! Sadly I can't bring myself to keep playing. I've been playing around with it a bit but one big thing is keeping me from continuing, the AI. It really seems like the slimes and heroes are just wandering aimlessly and things only happen when they randomly bump into each other. Having them actively hunt each other or even the heroes trying to make it to the chests without running into slimes while the slimes hunt the heroes would be awesome. I'll be following, hope you keep working on it, it really has some potential to be a really amusing game!